1. Economy
-
Jobs:
/jobs|/jobs join [Name] -
Sell items:
/marketfor instant cash -
Shop:
/shopto view all available items, including the Market -
Industry: Automate farms to fund your town
️ 2. Towny
-
Start a town:
/t new [Name]($1,000) -
Start a nation:
/n new [Name]($10,000) -
Claim land:
/t claim($25 per plot) -
Deposit:
/t deposit [Amount] -
Buy town claims:
/t buy bonus [Amount]($3,500) -
Sell private plots to residents:
/plot forsale [Price] -
Upkeep: $250/day | Town deleted if debt $7,500
-
Inactivity: Mayor offline 60 days → Assistant takes over; town deleted after 60 days
-
Free Plots: Invite more residents
/t add/invite [username]to level up your town. Additionally, create a nation to gain more outposts and extra plots
3. Movecraft
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Build ships & aircraft
-
Allowed blocks:
/movecraft-materials -
Required signs:
Craft Name,Release,[Helm] -
Move Tool: Compass
-
Allowed Materials:
/movecraft-guide
️ 4. Peace vs. Conflict
-
When you create a town, it is set to peaceful by default to avoid wars. Toggle it off with
/t toggle peaceful. -
Neutrality: Town $150/day | Nation $350/day (Nation capitals cannot be peaceful)
-
Wars: Buy War Tokens ($350,000
/shop EXTRAS) -
Commands:
/t redeem tokens (Wartype)|/declare war (wartype) (town/nation) -
Wartime costs: Death $200 | Lost plot $350 | Spoils go to victory